If the guy in the milspec had a measly 2 points of dermal plating or plastic bone lacing this becomes a single point of stun. 19 dice averages 6 1/3 hits, which we round down to 6 leaving 2 damage. Now 8 points of damage is automatically soaked by the hardened armour, leaving 8 to soak on 19 dice. the damage he's dealing with is 16 points, enough to outright floor most characters. Now our MM soldier has hardened armour 21, which is reduced to 15 by the net -6 AP of the rifle. However, when you stop to think about it this stuff is a bit of a game breaker.įor instance, let's say that someone in medium milspec armour + helmet with a body of 4 is in a fight and someone opens up on him at full auto with an Ares Alpha assault rifle full of APDS, and gets a not exactly measly 5 hits. Okay, our group has been looking through the preview and the milspec armour caught our eyes.
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